Cycle – Marla Singer & Witch – 18/3/17

Explicitly minimal/cyclic visual stimulus for Cycle

In order to convey a cyclic sense of movement, I attached various forms of layered feedback onto a rotating sphere inside another rotating sphere, each spinning at exactly 33.1/3 RPM

 

Cephlalgia – Gig excerpt (2)


Cephalalgia – Ice cream headache

This is the Second portion of a 3-part performance of visuals & sound, combined generative & composed. Performed at the Sheffield Theatre Delicatessen in support of ‘Jefferson Slim Sheik Experience’ for their ‘Cittasamskara’ show.

One of the few pieces containing voice, albeit barely recognisable. Regarding the cognitive dissonance contained within ice cream headaches.

Ideasthesia – Art Installation – May 2015

What do we hear when we listen to sound? What could we see? What would it mean to us? How do we construct this meaning? Through experience? What could we experience? Do we experience the event itself? Or the experience alone?

The installation sought to create a synaesthetic environment through the juxtaposition of colour & sound. Through assigning groups of colour with specific sonic events, a combined aural/visual experience occurs within the audience.

Here’s an interview where I explain it a bit better.

Here’s the tester video I made prior to the installation in order to convey the idea of what it might be like. I was pretty close.

 

Synaesthesia – Art Installation – May 2014

What is it like to hear a colour? What is colour? What is sound? What are dreams? What is reality? Is music just sound? Is art just colour? Are dreams a part of our reality? Could you see a sound? Would a colour sound different depending on which colour it was? What colour would sound be? Does it have to be a colour? Is what’s red to me, also red to you? If I see it, do I have to hear it? Would it be a sound? Or would it make a sound? What kind of sound would colour make? Or what colour would sound be?

The installation sought to explore the idea of Synaesthesia, using projection feedback and live electronic instruments, a bizarre, immersive, dream-like environment was constructed for the audience to interact with & experience.

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The installation itself consisted of a device known as a photo-theremin, which affected the pitch of the tone generated based upon what frequency of light entered the circuits. This was pitted against an evolving backdrop of analogue video feedback. Thus, interacting with only one element of the installation was impossible, as to interact with the visual component inherently involved affecting the colour, which in turn changed the sonic aspect of the environment.

Whilst this may not be the most applicable or truest interpretation of the Synaesthetic experience, I believe it effectively illustrates an important aspect of subjective / experiential ideas & how illusory our sensory world can be.

Drone mixtape 1 & 2 – Generative Sound

Drone Mixtape 1 & 2, was a compiled piece of music designed for a seamless listening experience.

Comprising of mostly generative pieces of sound, it draws elements from established genres of ambient music & adds chance procedures in it’s structure & overlying message; which is constructed entirely within the audiences mind, a subjective experience within another.

It will be released & available to purchase in the coming months on tape & digital as part of Interworld Media.

The cover image is a still taken from my visual work.